ThaumielMapEditor
Thaumiel Map Editor (TME)
This project is currently in early development. Expect bugs, missing features, and breaking changes.
Thaumiel Map Editor (TME) is a Unity based map editor designed to help developers and designers create, edit, and manage game maps. TME provides an in editor interface for placing and configuring a wide range of game objects, from interactive elements and lighting to props and navigation aids.
Our docs are available at: https://thaumiel.gitbook.io/tme-docs/
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Features
Features are actively being developed. The list below reflects what is currently implemented.
- Unity powered editor interface — Built directly in Unity
- Object spawning system — Place a wide variety of typed objects onto your map from a structured spawn panel
- Client side object support — Certain object types are spawned on the client only and do not affect server state
- Save & load maps — Persist your work in a custom map format
Supported Object Types
Objects marked as Client are spawned locally on the client and are not replicated to the server.
TME supports spawning the following object types.
| Object Type | Scope |
|---|---|
| Doors | Server |
| Clutter | Server |
| Interactables | Server |
| Pickups | Server |
| Lockers | Server |
| Waypoints | Server |
| Cameras | Server |
| Targets | Server |
| Teleporters | Server |
| Primitives | Client |
| Lights | Client |
| Capybaras | Client |
Usage & Commands
To view the full list of in-game console and admin commands, permissions, and aliases, please see our Commands Documentation.
Installation
Prerequisites
Before getting started, make sure you have the following installed: Unity Hub
Getting Started
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Download the repository from here: https://www.github.com/Thaumiel-Team/ThaumielMapEditorUnityProject
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Extract the downloaded file.
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Open the project in Unity Hub by clicking Add and selecting the extracted folder.
Discord Community: https://discord.gg/N8qrNHf4s9
Dependency Notices: Click here - (Dependencies.md)
Thaumiel Map Editor is a work in progress. Contributions, feedback, and bug reports are welcome.
Details
Published 12 days ago
Refreshed 2 minutes ago